Call of Duty: Ghosts Multiplayer Review

Posted on Dec 11 2013 - 5:00pm by Cody Labelle
RATING

The Call of Duty franchise returns with a quieter release than previous years. With every new Call of Duty, there are a few steps forward and a few steps back. As in the case of MW3 there were many, many steps back and few steps forward. This new entry in the franchise has made some new additions that will probably stay in the franchise forever. Like the new game modes for instance.

Call of Duty: Ghosts Multiplayer

 

Cranked, Blitz, Search & Rescue and Hunted are the new additions to the multiplayer game mode list. I honestly don’t play these game modes often unless it’s for the Cody’s Game World clan. Cranked is a fast paced Team Death Match spin-off, how it works is when you get a kill you become cranked. While cranked you get a x2 multiplier, but you must get a kill in the next thirty seconds; or you explode a

nd die. Blitz is the replacement for Capture the Flag. How it works is each team has a portal, the objective is to enter the enemy’s portal and score for your team. The portals have a cool down time of 10 seconds so your whole team can’t just rush through the portal and win instantly. If you were to take Search and Destroy and combine it with Kill Confirmed, you would get Search & Rescue, simple as that. To eliminate enemies you must kill them and pick up their tags, and to revive fallen teammates you pick up their tags denying the enemy’s kill. Hunted reminds me of Drop Zone a little bit. Hunted is another variation of Team Death Match added to the game. In Hunted, everyone starts off with a pistol and try to gain control of the care packages containing randomized weapons that are dropped throughout the map. You don’t earn point by sitting at a zone like in Drop Zone, you earn them by killing. So if you get a hold of a primary weapon while everyone else has a pistol, I think you have a bit of an advantage over them in that gun fight.

In Call of Duty: Ghosts, they have changed how prestiging has worked in every single game. In Ghosts you earn squad points, that you earn by playing, to buy weapons, perks, attachments, killstreaks and squad members. Instead of prestiging and losing all of your

Call of Duty: Ghosts Multiplayer

weapons, you just simply buy another squad member. There are 10 squad members available for purchase, each able to be customized to your liking. Now you can actually customize your character’s gender, skin, headgear, uniform and the patch on your character’s arm! Sinc

Overall I quite enjoy playing Call of Duty: Ghosts and hardly experience any laggy matches at all which make it even better. If you have not purchased Ghosts yet, it is a must! Stay tuned for some Multiplayer tips and Extinction and Squads Mode reviews coming up in the near future! :)e there are 10 squad members available for purchase, there are 10 prestiges in Ghosts. You prestige by leveling a character all the way up to level 60 and going through the prestige process, but don’t worry you don’t lose anything on that character. All of the challenges can transfer from character to character. But sadly you will have repurchase anything that you have bought previously for your new squad member.